Java :: Aufgabe #235

2 Lösungen Lösungen öffentlich

Tic-Tac-Toe GUI

Profi - Java von Gelöschte Person - 01.04.2019 um 21:22 Uhr
Programmiere ein Tic-Tac-Toe Spiele mit GUI.
Moduse die es geben sollte:
1 Spieler vs. Computergegner
1 Spieler vs. 1 Spieler

Lösungen:

vote_ok
von bumbum94 (60 Punkte) - 13.05.2019 um 11:00 Uhr
Das ganze Programm ist in mehreren Dateien geschrieben.

//Main.java
Quellcode ausblenden Java-Code
package Main;
import java.awt.EventQueue;
import P2P.*;
import P2C.*;
public class Main {

	protected static int win = 0;
	protected static int loose = 0;
	protected static int draw = 0;
	protected static String s1;
	protected static String s2;
	public static void main(String[] args) {
		
		
		
		EventQueue.invokeLater(new Runnable() {
			public void run() {
				try {
					startGUI_W();
					
				} catch (Exception e) {
					e.printStackTrace();
				}
			}
		});
	}
	public static void startGUI() {
		@SuppressWarnings("unused")
		GUI maingame = new GUI(getWin(),getLoose(),getDraw());
	}
	public static void startGUI2() {
		@SuppressWarnings("unused")
		GUI2 maingame = new GUI2(getWin(),getLoose(),getDraw());
	}
	public static void startGUI_W() {
		@SuppressWarnings("unused")
		GUI_W window = new GUI_W();
	}
	static void startGUI_2P() {
		@SuppressWarnings("unused")
		GUI_2P pvp = new GUI_2P();
	}

	public static void setNames(String name, String name2) {
		s1 = name;
		s2 = name2;
	}
	public static String gets1() {
		
		return s1;
	}
	public static String gets2() {
		
		return s2;
	}
	public static String getWin() {
		
		String count = Integer.toString(win);
		
		return count;
	}
	public static void setWin() {
		win++;
	}
	public static String getLoose() {
		
		String count = Integer.toString(loose);
		
		return count;
	}
	public static void setLoose() {
		loose++;
	}
	public static String getDraw() {

		String count = Integer.toString(draw);
		
		return count;
	}
	public static void setDraw() {
		draw++;
	}
	public static void reset() {
		
		
		win = 0;
		loose = 0;
		draw = 0;
		
		startGUI_W();
		
	}
}


//Welcome GUI
Quellcode ausblenden Java-Code
package Main;
import java.awt.BorderLayout;


import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;

import P2C.GUI_1P;
import P2P.GUI_2P;

import javax.swing.JLabel;
import javax.swing.ImageIcon;
import java.awt.Font;
import javax.swing.JButton;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;

@SuppressWarnings("serial")
public class GUI_W extends JFrame {

	private JPanel contentPane;

	
	public GUI_W() {
		setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		setBounds(100, 100, 450, 300);
		contentPane = new JPanel();
		contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
		contentPane.setLayout(new BorderLayout(0, 0));
		setContentPane(contentPane);
		
		JLabel lbl_welcome = new JLabel("");
		lbl_welcome.setIcon(new ImageIcon("img/welcome.png"));
		contentPane.add(lbl_welcome, BorderLayout.NORTH);
		
		JPanel panel = new JPanel();
		contentPane.add(panel, BorderLayout.CENTER);
		panel.setLayout(null);
		
		JLabel lblWhleDenSpielmodus = new JLabel("W\u00E4hle den Spielmodus ");
		lblWhleDenSpielmodus.setFont(new Font("Wide Latin", Font.PLAIN, 20));
		lblWhleDenSpielmodus.setBounds(10, 0, 404, 65);
		panel.add(lblWhleDenSpielmodus);
		
		JButton btnSpieler = new JButton("2 Spieler");
		btnSpieler.addActionListener(new ActionListener() {
			public void actionPerformed(ActionEvent e) {
				String s = e.getActionCommand();
				
				if ("2 Spieler".equals(s) ) {
					
					dispose();
					@SuppressWarnings("unused")
					GUI_2P game = new GUI_2P();
				}
				
				
			}
		});
		btnSpieler.setBounds(60, 76, 89, 23);
		panel.add(btnSpieler);
		
		JButton btnNewButton = new JButton("Gegen PC");
		btnNewButton.addActionListener(new ActionListener() {
			public void actionPerformed(ActionEvent e) {
				String s = e.getActionCommand();
				
				if ("Gegen PC".equals(s) ) {
					
					dispose();
					@SuppressWarnings("unused")
					GUI_1P game = new GUI_1P();
				}
			}
		});
		btnNewButton.setBounds(275, 76, 99, 23);
		panel.add(btnNewButton);
		
		setVisible(true);
	}
}


//GUI für Spieler erstellung
Quellcode ausblenden Java-Code
package P2P;

import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.JLabel;
import java.awt.Font;
import javax.swing.JTextField;
import javax.swing.JButton;
import javax.swing.ImageIcon;
import javax.swing.SwingConstants;

@SuppressWarnings("serial")
public class GUI_2P extends JFrame {

	private JPanel contentPane;
	private JTextField txt_name;
	private JTextField txt_name2;

	
	public GUI_2P() {
		setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		setBounds(100, 100, 450, 300);
		contentPane = new JPanel();
		contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
		setContentPane(contentPane);
		contentPane.setLayout(null);
		AL al =new AL(this);
		
		JLabel lblNewLabel = new JLabel("");
		lblNewLabel.setHorizontalAlignment(SwingConstants.CENTER);
		lblNewLabel.setIcon(new ImageIcon("img/2p.png"));
		lblNewLabel.setBounds(10, 11, 414, 57);
		contentPane.add(lblNewLabel);
		
		JLabel lblSpieler = new JLabel("Spieler 1:");
		lblSpieler.setFont(new Font("Tahoma", Font.PLAIN, 14));
		lblSpieler.setBounds(10, 105, 66, 29);
		contentPane.add(lblSpieler);
		
		JLabel lblSpieler_1 = new JLabel("Spieler 2:");
		lblSpieler_1.setFont(new Font("Tahoma", Font.PLAIN, 14));
		lblSpieler_1.setBounds(10, 145, 66, 29);
		contentPane.add(lblSpieler_1);
		
		txt_name = new JTextField();
		txt_name.setFont(new Font("Tahoma", Font.PLAIN, 14));
		txt_name.setBounds(86, 105, 90, 29);
		contentPane.add(txt_name);
		txt_name.setColumns(10);
		
		txt_name2 = new JTextField();
		txt_name2.setFont(new Font("Tahoma", Font.PLAIN, 14));
		txt_name2.setColumns(10);
		txt_name2.setBounds(86, 145, 90, 29);
		contentPane.add(txt_name2);
		
		JButton btnZurck = new JButton("Zur\u00FCck");
		btnZurck.setBounds(335, 227, 89, 23);
		btnZurck.addActionListener(al);
		contentPane.add(btnZurck);
		
		JButton btnStart = new JButton("Start");
		btnStart.setBounds(236, 227, 89, 23);
		btnStart.addActionListener(al);
		contentPane.add(btnStart);
		
		JButton btnReset = new JButton("Reset");
		btnReset.setBounds(10, 227, 89, 23);
		btnReset.addActionListener(al);
		contentPane.add(btnReset);
		
		setVisible(true);
	}
	void setName1(String name) {
		
		txt_name.setText(name);
	}
	void setName2(String name) {
		
		txt_name2.setText(name);
	}
	public String getName() {
		
		String name = txt_name.getText();
		
		return name;
		
	}
	public String getName2() {
		
		String name = txt_name2.getText();
		
		return name;
		
	}
}


//2 Spieler Game GUI
Quellcode ausblenden Java-Code
package P2P;


import javax.swing.JFrame;

import java.awt.Image;

import javax.swing.JPanel;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.SwingConstants;
import javax.swing.border.Border;
import javax.swing.border.LineBorder;

import Main.Main;

import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import java.util.ArrayList;

public class GUI {

	static JFrame frame;
	static JLabel field1, field2, field3, field4, field5, field6, field7, field8, field9;
	static JLabel win = new JLabel(Main.getWin());
	static JLabel loose = new JLabel(Main.getLoose());
	static JLabel draw = new JLabel(Main.getDraw());
	static boolean x = true;
	static ArrayList<Integer> list_p1 = new ArrayList<Integer>();
	static ArrayList<Integer> list_p2 = new ArrayList<Integer>();
	static boolean[] clicked = {false,false,false,false,false,false,false,false,false,false};
	static Border b = LineBorder.createGrayLineBorder();
	
	public GUI(String win, String loose, String draw) {
		initialize();
	}

	
	private void initialize() {
		frame = new JFrame();
		frame.setBounds(100, 100, 500, 574);
		frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		frame.getContentPane().setLayout(null);

		
		@SuppressWarnings("unused")
		Border ub = BorderFactory.createLoweredBevelBorder();

		JPanel panel = new JPanel();
		panel.setBounds(43, 11, 400, 400);
		frame.getContentPane().add(panel);
		panel.setLayout(null);

		field1 = new JLabel("");
		field1.setHorizontalAlignment(SwingConstants.CENTER);
		field1.addMouseListener(new Player(frame, field1, 1));

		field1.setBounds(7, 7, 125, 125);
		field1.setBorder(b);
		panel.add(field1);

		field2 = new JLabel("");
		field2.setHorizontalAlignment(SwingConstants.CENTER);
		field2.addMouseListener(new Player(frame, field2, 2));

		field2.setBounds(138, 7, 125, 125);
		field2.setBorder(b);
		panel.add(field2);

		field3 = new JLabel("");
		field3.setHorizontalAlignment(SwingConstants.CENTER);
		field3.addMouseListener(new Player(frame, field3, 3));
		field3.setBounds(269, 7, 125, 125);
		field3.setBorder(b);
		panel.add(field3);

		field4 = new JLabel("");
		field4.setHorizontalAlignment(SwingConstants.CENTER);
		field4.addMouseListener(new Player(frame, field4, 4));
		field4.setBounds(7, 138, 125, 125);
		field4.setBorder(b);
		panel.add(field4);

		field7 = new JLabel("");
		field7.setHorizontalAlignment(SwingConstants.CENTER);
		field7.addMouseListener(new Player(frame, field7, 7));
		field7.setBounds(7, 269, 125, 125);
		field7.setBorder(b);
		panel.add(field7);

		field5 = new JLabel("");
		field5.setHorizontalAlignment(SwingConstants.CENTER);
		field5.addMouseListener(new Player(frame, field5, 5));
		field5.setBounds(138, 138, 125, 125);
		field5.setBorder(b);
		panel.add(field5);

		field6 = new JLabel("");
		field6.setHorizontalAlignment(SwingConstants.CENTER);
		field6.addMouseListener(new Player(frame, field6, 6));

		field6.setBounds(269, 138, 125, 125);
		field6.setBorder(b);
		panel.add(field6);

		field8 = new JLabel("");
		field8.setHorizontalAlignment(SwingConstants.CENTER);
		field8.addMouseListener(new Player(frame, field8, 8));
		field8.setBounds(138, 269, 125, 125);
		field8.setBorder(b);
		panel.add(field8);

		field9 = new JLabel("");
		field9.setHorizontalAlignment(SwingConstants.CENTER);
		field9.addMouseListener(new Player(frame, field9, 9));
		field9.setBounds(269, 269, 125, 125);
		field9.setBorder(b);
		panel.add(field9);

		JLabel player1 = new JLabel("Spieler 1:");
		player1.setBounds(43, 430, 69, 14);
		frame.getContentPane().add(player1);

		JLabel player2 = new JLabel("Spieler 2:");
		player2.setBounds(43, 455, 69, 14);
		frame.getContentPane().add(player2);

		JLabel name1 = new JLabel(Main.gets1());
		name1.setBounds(99, 430, 70, 14);
		frame.getContentPane().add(name1);

		JLabel name2 = new JLabel(Main.gets2());
		name2.setBounds(99, 455, 70, 14);
		frame.getContentPane().add(name2);

		win.setHorizontalAlignment(SwingConstants.CENTER);
		win.setBounds(397, 430, 46, 14);
		frame.getContentPane().add(win);

		loose.setHorizontalAlignment(SwingConstants.CENTER);
		loose.setBounds(397, 455, 46, 14);
		frame.getContentPane().add(loose);

		draw.setHorizontalAlignment(SwingConstants.CENTER);
		draw.setBounds(397, 480, 46, 14);
		frame.getContentPane().add(draw);

		JLabel lbl_win = new JLabel("Gewonnen:");
		lbl_win.setHorizontalAlignment(SwingConstants.RIGHT);
		lbl_win.setBounds(302, 430, 85, 14);
		frame.getContentPane().add(lbl_win);

		JLabel lbl_loose = new JLabel("Verloren:");
		lbl_loose.setHorizontalAlignment(SwingConstants.RIGHT);
		lbl_loose.setBounds(302, 455, 85, 14);
		frame.getContentPane().add(lbl_loose);

		JLabel lbl_draw = new JLabel("Unentschieden:");
		lbl_draw.setHorizontalAlignment(SwingConstants.RIGHT);
		lbl_draw.setBounds(267, 480, 120, 14);
		frame.getContentPane().add(lbl_draw);

		JButton btnNewGame = new JButton("Neues Spiel");
		btnNewGame.addActionListener(new ActionListener() {
			public void actionPerformed(ActionEvent arg0) {
			}
		});
		btnNewGame.setBounds(23, 490, 109, 23);
		frame.getContentPane().add(btnNewGame);
		
		frame.setVisible(true);
	}

	void setField1(int f) {

		if (f == 1) {

			ImageIcon img = new ImageIcon("img/cross.png");
			img.getImage().flush();
			img.setImage(img.getImage().getScaledInstance(125, 125, Image.SCALE_DEFAULT));
			field1.setIcon(img);
		}
	}

	static void addList_p1(int i) {

		list_p1.add(i);
	}

	static void addList_p2(int i) {

		list_p2.add(i);
	}

	static void gameWin() {

		if ((list_p1.contains(1) & list_p1.contains(2) & list_p1.contains(3))
				| (list_p1.contains(4) & list_p1.contains(5) & list_p1.contains(6))
				| (list_p1.contains(7) & list_p1.contains(8) & list_p1.contains(9))
				| (list_p1.contains(1) & list_p1.contains(4) & list_p1.contains(7))
				| (list_p1.contains(2) & list_p1.contains(5) & list_p1.contains(8))
				| (list_p1.contains(3) & list_p1.contains(6) & list_p1.contains(9))
				| (list_p1.contains(1) & list_p1.contains(5) & list_p1.contains(9))
				| (list_p1.contains(3) & list_p1.contains(5) & list_p1.contains(7))) {

			JOptionPane.showMessageDialog(null, Main.gets1()+" hat gewonnen!");
			Main.setWin();
			repaint();
		}
		if ((list_p2.contains(1) & list_p2.contains(2) & list_p2.contains(3))
				| (list_p2.contains(4) & list_p2.contains(5) & list_p2.contains(6))
				| (list_p2.contains(7) & list_p2.contains(8) & list_p2.contains(9))
				| (list_p2.contains(1) & list_p2.contains(4) & list_p2.contains(7))
				| (list_p2.contains(2) & list_p2.contains(5) & list_p2.contains(8))
				| (list_p2.contains(3) & list_p2.contains(6) & list_p2.contains(9))
				| (list_p2.contains(1) & list_p2.contains(5) & list_p2.contains(9))
				| (list_p2.contains(3) & list_p2.contains(5) & list_p2.contains(7))) {

			JOptionPane.showMessageDialog(null, Main.gets2()+"hat gewonnen!");
			Main.setLoose();
			repaint();
		}
		if (allClicked() == true) {
			JOptionPane.showMessageDialog(null, "Unentschieden!");
			Main.setDraw();
			repaint();
			
		}
	}

	static void repaint() {

		ImageIcon img = new ImageIcon("img/plain.png");

		field1.setIcon(img);
		field2.setIcon(img);
		field3.setIcon(img);
		field4.setIcon(img);
		field5.setIcon(img);
		field6.setIcon(img);
		field7.setIcon(img);
		field8.setIcon(img);
		field9.setIcon(img);

		list_p1.clear();
		list_p2.clear();

		win.setText(Main.getWin());
		loose.setText(Main.getLoose());
		draw.setText(Main.getDraw());
		setUnClicked();

		frame.repaint();
	}

	static boolean clicked(int i) {

		return clicked[i];
	}

	static void setUnClicked() {

		clicked[9] = false;
		clicked[1] = false;
		clicked[2] = false;
		clicked[3] = false;
		clicked[4] = false;
		clicked[5] = false;
		clicked[6] = false;
		clicked[7] = false;
		clicked[8] = false;
		field1.setBorder(b);
		field2.setBorder(b);
		field3.setBorder(b);
		field4.setBorder(b);
		field5.setBorder(b);
		field6.setBorder(b);
		field7.setBorder(b);
		field8.setBorder(b);
		field9.setBorder(b);
	}
static void setClicked(int i) {
	
	clicked[i] =true;
	
}
	static boolean allClicked() {
		boolean all = false;

		if (clicked[9] == true & clicked[1] == true & clicked[2] == true & clicked[3] == true & clicked[4] == true
				& clicked[5] == true & clicked[6] == true & clicked[7] == true & clicked[8] == true) {
			all = true;
		}

			return all;
	}
}


//MouseListener
Quellcode ausblenden Java-Code
package P2P;
import java.awt.Image;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;

import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;

import javax.swing.border.Border;
import javax.swing.border.LineBorder;

public class Player implements MouseListener {
	
	JFrame frame;
	JLabel field;
	Border b = LineBorder.createGrayLineBorder();
	Border ub = BorderFactory.createLoweredBevelBorder();
	@SuppressWarnings({ "unchecked", "rawtypes" })
	ArrayList<Integer> list_p1 = new ArrayList();
	@SuppressWarnings({ "unchecked", "rawtypes" })
	ArrayList<Integer> list_p2 = new ArrayList();
	
	ImageIcon cross = new ImageIcon("img/cross.png");
	ImageIcon circle = new ImageIcon("img/circle.png");
	
	boolean clicked = false;
	int i;
	
	public Player(JFrame frame, JLabel field,int i) {
		this.frame = frame;
		this.field = field;
		cross.getImage().flush();
		cross.setImage(cross.getImage().getScaledInstance(120, 120,Image.SCALE_DEFAULT));
		circle.getImage().flush();
		circle.setImage(circle.getImage().getScaledInstance(120, 120,Image.SCALE_DEFAULT));
		this.i = i;
		
	}

	@Override
	public void mouseClicked(MouseEvent e) {
		if (GUI.clicked(i) == false) {
			if (GUI.x == true) {
				
				field.setIcon(cross);
				frame.repaint();
				field_list(i);
				GUI.x=false;
				GUI.clicked[i] = true;
				System.out.println(GUI.list_p1);
				GUI.gameWin();
			}else {
				
				field.setIcon(circle);
				frame.repaint();
				field_list(i);
				GUI.x=true;
				GUI.clicked[i] = true;
				System.out.println(GUI.list_p2);
				GUI.gameWin();
		}}
		
	}

	@Override
	public void mouseEntered(MouseEvent e) {
		if (GUI.clicked(i) == false) {
			field.setBorder(ub);
		}
	}

	@Override
	public void mouseExited(MouseEvent e) {
		if (GUI.clicked(i) == false) {
			field.setBorder(b);
		}
		
	}

	@Override
	public void mousePressed(MouseEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void mouseReleased(MouseEvent e) {
		// TODO Auto-generated method stub
		
	}
	void field_list(int i) {
		
		if (i ==1 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==2 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==3 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==4 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==5 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==6 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==7 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==8 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==9 && GUI.x ==true) {
			GUI.addList_p1(i);
		}
		if (i ==1 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==2 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==3 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==4 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==5 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==6 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==7 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==8 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		if (i ==9 && GUI.x ==false) {
			GUI.addList_p2(i);
		}
		
	}
	
}


//ActionListener
Quellcode ausblenden Java-Code
package P2P;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;



import Main.Main;

public class AL implements ActionListener {

	GUI_2P frame;
	
	public AL(GUI_2P frame) {
	
		this.frame = frame;
	}
	@Override
	public void actionPerformed(ActionEvent e) {
		
		String s = e.getActionCommand();
		
		if ("Reset".equals(s)) {
			
			frame.setName1("");
			frame.setName2("");			
		}
		if ("Start".contentEquals(s)) {
			
			Main.setNames(frame.getName(), frame.getName2());
			frame.dispose();
			Main.startGUI();
		}
		if ("Zurück".equals(s)) {
			frame.dispose();
			Main.startGUI_W();
		}
		
	}

}


//Jetz der Player vs Pc Part
//Spielererstellung
Quellcode ausblenden Java-Code
package P2C;


import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.JLabel;
import java.awt.Font;
import java.util.Random;

import javax.swing.JTextField;
import javax.swing.JButton;
import javax.swing.ImageIcon;
import javax.swing.SwingConstants;

@SuppressWarnings("serial")
public class GUI_1P extends JFrame {

	private JPanel contentPane;
	private JTextField txt_name;
	private JTextField txt_name2;

	
	public GUI_1P() {
		setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		setBounds(100, 100, 450, 300);
		contentPane = new JPanel();
		contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
		setContentPane(contentPane);
		contentPane.setLayout(null);
		AL al =new AL(this);
		
		JLabel lblNewLabel = new JLabel("");
		lblNewLabel.setHorizontalAlignment(SwingConstants.CENTER);
		lblNewLabel.setIcon(new ImageIcon("img/1p.png"));
		lblNewLabel.setBounds(10, 11, 414, 57);
		contentPane.add(lblNewLabel);
		
		JLabel lblSpieler = new JLabel("Spieler 1:");
		lblSpieler.setHorizontalAlignment(SwingConstants.RIGHT);
		lblSpieler.setFont(new Font("Tahoma", Font.PLAIN, 14));
		lblSpieler.setBounds(10, 105, 70, 29);
		contentPane.add(lblSpieler);
		
		JLabel lblSpieler_1 = new JLabel("Spieler(PC):");
		lblSpieler_1.setFont(new Font("Tahoma", Font.PLAIN, 14));
		lblSpieler_1.setBounds(10, 145, 76, 29);
		contentPane.add(lblSpieler_1);
		
		txt_name = new JTextField();
		txt_name.setFont(new Font("Tahoma", Font.PLAIN, 14));
		txt_name.setBounds(86, 105, 90, 29);
		contentPane.add(txt_name);
		txt_name.setColumns(10);
		
		txt_name2 = new JTextField(kiName());
		txt_name2.setFont(new Font("Tahoma", Font.PLAIN, 14));
		txt_name2.setColumns(10);
		txt_name2.setBounds(86, 145, 90, 29);
		contentPane.add(txt_name2);
		
		JButton btnZurck = new JButton("Zur\u00FCck");
		btnZurck.setBounds(335, 227, 89, 23);
		btnZurck.addActionListener(al);
		contentPane.add(btnZurck);
		
		JButton btnStart = new JButton("Start");
		btnStart.setBounds(236, 227, 89, 23);
		btnStart.addActionListener(al);
		contentPane.add(btnStart);
		
		JButton btnReset = new JButton("Reset");
		btnReset.setBounds(10, 227, 89, 23);
		btnReset.addActionListener(al);
		contentPane.add(btnReset);
		
		setVisible(true);
	}
	void setName1(String name) {
		
		txt_name.setText(name);
	}
	void setName2(String name) {
		
		txt_name2.setText(name);
	}
	public String getName() {
		
		String name = txt_name.getText();
		
		return name;
		
	}
	public String getName2() {
		
		String name = txt_name2.getText();
		
		return name;
		
	}
	String kiName() {
		
		Random rand = new Random();
		 
		String[] name = {"Horst","Matilda","Christian","Magarete","Steffan","Claudia","Andreas","Moni"};
		
		int i = rand.nextInt(7);
		
		return name[i];
	}
}


//PvC Game GUI
Quellcode ausblenden Java-Code
package P2C;

import javax.swing.JFrame;
import java.awt.Image;
import javax.swing.JPanel;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.SwingConstants;
import javax.swing.border.Border;
import javax.swing.border.LineBorder;

import Main.Main;

import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import java.util.ArrayList;

public class GUI2 {

	static JFrame frame;
	static JLabel field1, field2, field3, field4, field5, field6, field7, field8, field9;
	static JLabel win = new JLabel(Main.getWin());
	static JLabel loose = new JLabel(Main.getLoose());
	static JLabel draw = new JLabel(Main.getDraw());
	static boolean x = true;
	static ArrayList<Integer> list_p1 = new ArrayList<Integer>();
	static ArrayList<Integer> list_p2 = new ArrayList<Integer>();
	static boolean[] clicked = {false,false,false,false,false,false,false,false,false,false};
	static Border b = LineBorder.createGrayLineBorder();
	
	public GUI2(String win, String loose, String draw) {
		initialize();
	}

	/**
	 * Initialize the contents of the frame.
	 */
	private void initialize() {
		frame = new JFrame();
		frame.setBounds(100, 100, 500, 574);
		frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		frame.getContentPane().setLayout(null);

		
		@SuppressWarnings("unused")
		Border ub = BorderFactory.createLoweredBevelBorder();

		JPanel panel = new JPanel();
		panel.setBounds(43, 11, 400, 400);
		frame.getContentPane().add(panel);
		panel.setLayout(null);

		field1 = new JLabel("");
		field1.setHorizontalAlignment(SwingConstants.CENTER);
		field1.addMouseListener(new Player(frame, field1, 1));

		field1.setBounds(7, 7, 125, 125);
		field1.setBorder(b);
		panel.add(field1);

		field2 = new JLabel("");
		field2.setHorizontalAlignment(SwingConstants.CENTER);
		field2.addMouseListener(new Player(frame, field2, 2));

		field2.setBounds(138, 7, 125, 125);
		field2.setBorder(b);
		panel.add(field2);

		field3 = new JLabel("");
		field3.setHorizontalAlignment(SwingConstants.CENTER);
		field3.addMouseListener(new Player(frame, field3, 3));
		field3.setBounds(269, 7, 125, 125);
		field3.setBorder(b);
		panel.add(field3);

		field4 = new JLabel("");
		field4.setHorizontalAlignment(SwingConstants.CENTER);
		field4.addMouseListener(new Player(frame, field4, 4));
		field4.setBounds(7, 138, 125, 125);
		field4.setBorder(b);
		panel.add(field4);

		field7 = new JLabel("");
		field7.setHorizontalAlignment(SwingConstants.CENTER);
		field7.addMouseListener(new Player(frame, field7, 7));
		field7.setBounds(7, 269, 125, 125);
		field7.setBorder(b);
		panel.add(field7);

		field5 = new JLabel("");
		field5.setHorizontalAlignment(SwingConstants.CENTER);
		field5.addMouseListener(new Player(frame, field5, 5));
		field5.setBounds(138, 138, 125, 125);
		field5.setBorder(b);
		panel.add(field5);

		field6 = new JLabel("");
		field6.setHorizontalAlignment(SwingConstants.CENTER);
		field6.addMouseListener(new Player(frame, field6, 6));

		field6.setBounds(269, 138, 125, 125);
		field6.setBorder(b);
		panel.add(field6);

		field8 = new JLabel("");
		field8.setHorizontalAlignment(SwingConstants.CENTER);
		field8.addMouseListener(new Player(frame, field8, 8));
		field8.setBounds(138, 269, 125, 125);
		field8.setBorder(b);
		panel.add(field8);

		field9 = new JLabel("");
		field9.setHorizontalAlignment(SwingConstants.CENTER);
		field9.addMouseListener(new Player(frame, field9, 9));
		field9.setBounds(269, 269, 125, 125);
		field9.setBorder(b);
		panel.add(field9);

		JLabel player1 = new JLabel("Spieler 1:");
		player1.setBounds(43, 430, 69, 14);
		frame.getContentPane().add(player1);

		JLabel player2 = new JLabel("Spieler 2:");
		player2.setBounds(43, 455, 69, 14);
		frame.getContentPane().add(player2);

		JLabel name1 = new JLabel(Main.gets1());
		name1.setBounds(99, 430, 70, 14);
		frame.getContentPane().add(name1);

		JLabel name2 = new JLabel(Main.gets2());
		name2.setBounds(99, 455, 70, 14);
		frame.getContentPane().add(name2);

		win.setHorizontalAlignment(SwingConstants.CENTER);
		win.setBounds(397, 430, 46, 14);
		frame.getContentPane().add(win);

		loose.setHorizontalAlignment(SwingConstants.CENTER);
		loose.setBounds(397, 455, 46, 14);
		frame.getContentPane().add(loose);

		draw.setHorizontalAlignment(SwingConstants.CENTER);
		draw.setBounds(397, 480, 46, 14);
		frame.getContentPane().add(draw);

		JLabel lbl_win = new JLabel("Gewonnen:");
		lbl_win.setHorizontalAlignment(SwingConstants.RIGHT);
		lbl_win.setBounds(302, 430, 85, 14);
		frame.getContentPane().add(lbl_win);

		JLabel lbl_loose = new JLabel("Verloren:");
		lbl_loose.setHorizontalAlignment(SwingConstants.RIGHT);
		lbl_loose.setBounds(302, 455, 85, 14);
		frame.getContentPane().add(lbl_loose);

		JLabel lbl_draw = new JLabel("Unentschieden:");
		lbl_draw.setHorizontalAlignment(SwingConstants.RIGHT);
		lbl_draw.setBounds(267, 480, 120, 14);
		frame.getContentPane().add(lbl_draw);

		JButton btnNewGame = new JButton("Neues Spiel");
		btnNewGame.addActionListener(new ActionListener() {
			public void actionPerformed(ActionEvent e) {
				
				String s = e.getActionCommand();
				
				if ("Neues Spiel".equals(s)) {
					frame.dispose();
					win.setText("0");
					loose.setText("0");
					draw.setText("0");
					Main.reset();
					
				}
			}
		});
		btnNewGame.setBounds(23, 490, 109, 23);
		frame.getContentPane().add(btnNewGame);
		
		frame.setVisible(true);
	}

	void setField1(int f) {

		if (f == 1) {

			ImageIcon img = new ImageIcon("img/cross.png");
			img.getImage().flush();
			img.setImage(img.getImage().getScaledInstance(125, 125, Image.SCALE_DEFAULT));
			field1.setIcon(img);
		}
	}

	static void addList_p1(int i) {

		list_p1.add(i);
	}

	static void addList_p2(int i) {

		list_p2.add(i);
	}

	static void gameWin() {

		if ((list_p1.contains(1) & list_p1.contains(2) & list_p1.contains(3))
				| (list_p1.contains(4) & list_p1.contains(5) & list_p1.contains(6))
				| (list_p1.contains(7) & list_p1.contains(8) & list_p1.contains(9))
				| (list_p1.contains(1) & list_p1.contains(4) & list_p1.contains(7))
				| (list_p1.contains(2) & list_p1.contains(5) & list_p1.contains(8))
				| (list_p1.contains(3) & list_p1.contains(6) & list_p1.contains(9))
				| (list_p1.contains(1) & list_p1.contains(5) & list_p1.contains(9))
				| (list_p1.contains(3) & list_p1.contains(5) & list_p1.contains(7))) {

			JOptionPane.showMessageDialog(null, Main.gets1()+" hat gewonnen!");
			Main.setWin();
			repaint();
		}
		if ((list_p2.contains(1) & list_p2.contains(2) & list_p2.contains(3))
				| (list_p2.contains(4) & list_p2.contains(5) & list_p2.contains(6))
				| (list_p2.contains(7) & list_p2.contains(8) & list_p2.contains(9))
				| (list_p2.contains(1) & list_p2.contains(4) & list_p2.contains(7))
				| (list_p2.contains(2) & list_p2.contains(5) & list_p2.contains(8))
				| (list_p2.contains(3) & list_p2.contains(6) & list_p2.contains(9))
				| (list_p2.contains(1) & list_p2.contains(5) & list_p2.contains(9))
				| (list_p2.contains(3) & list_p2.contains(5) & list_p2.contains(7))) {

			JOptionPane.showMessageDialog(null, Main.gets2()+" hat gewonnen!");
			Main.setLoose();
			repaint();
		}
		if (allClicked() == true) {
			JOptionPane.showMessageDialog(null, "Unentschieden!");
			Main.setDraw();
			repaint();
			
		}
	}

	static void repaint() {

		ImageIcon img = new ImageIcon("img/plain.png");

		field1.setIcon(img);
		field2.setIcon(img);
		field3.setIcon(img);
		field4.setIcon(img);
		field5.setIcon(img);
		field6.setIcon(img);
		field7.setIcon(img);
		field8.setIcon(img);
		field9.setIcon(img);

		list_p1.clear();
		list_p2.clear();

		win.setText(Main.getWin());
		loose.setText(Main.getLoose());
		draw.setText(Main.getDraw());
		setUnClicked();

		frame.repaint();
	}

	static boolean clicked(int i) {

		return clicked[i];
	}

	static void setUnClicked() {

		clicked[9] = false;
		clicked[1] = false;
		clicked[2] = false;
		clicked[3] = false;
		clicked[4] = false;
		clicked[5] = false;
		clicked[6] = false;
		clicked[7] = false;
		clicked[8] = false;
		field1.setBorder(b);
		field2.setBorder(b);
		field3.setBorder(b);
		field4.setBorder(b);
		field5.setBorder(b);
		field6.setBorder(b);
		field7.setBorder(b);
		field8.setBorder(b);
		field9.setBorder(b);
	}
static void setClicked(int i) {
	
	clicked[i] =true;
	
}
	static boolean allClicked() {
		boolean all = false;

		if (clicked[9] == true & clicked[1] == true & clicked[2] == true & clicked[3] == true & clicked[4] == true
				& clicked[5] == true & clicked[6] == true & clicked[7] == true & clicked[8] == true) {
			all = true;
		}

			return all;
	}
}


//MouseListener
Quellcode ausblenden Java-Code
package P2C;
import java.awt.Image;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;

import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.border.Border;
import javax.swing.border.LineBorder;

public class Player implements MouseListener {
	
	JFrame frame;
	JLabel field;
	Border b = LineBorder.createGrayLineBorder();
	Border ub = BorderFactory.createLoweredBevelBorder();
	@SuppressWarnings({ "unchecked", "rawtypes" })
	ArrayList<Integer> list_p1 = new ArrayList();
	@SuppressWarnings({ "unchecked", "rawtypes" })
	ArrayList<Integer> list_p2 = new ArrayList();
	
	ImageIcon cross = new ImageIcon("img/cross.png");
	ImageIcon circle = new ImageIcon("img/circle.png");
	
	boolean clicked = false;
	int i;
	
	public Player(JFrame frame, JLabel field,int i) {
		this.frame = frame;
		this.field = field;
		cross.getImage().flush();
		cross.setImage(cross.getImage().getScaledInstance(120, 120,Image.SCALE_DEFAULT));
		circle.getImage().flush();
		circle.setImage(circle.getImage().getScaledInstance(120, 120,Image.SCALE_DEFAULT));
		this.i = i;
		
	}

	@Override
	public void mouseClicked(MouseEvent e) {
		if (GUI2.clicked(i) == false) {
			if (GUI2.x == true) {
				
				field.setIcon(cross);
				frame.repaint();
				field_list(i);
				GUI2.x=false;
				GUI2.clicked[i] = true;
				System.out.println(GUI2.list_p1);
				GUI2.gameWin();
				@SuppressWarnings("unused")
				KI ki = new KI(frame, field, i,circle);
			}else {
				
			
		}}
		
	}

	@Override
	public void mouseEntered(MouseEvent e) {
		if (GUI2.clicked(i) == false) {
			field.setBorder(ub);
		}
	}

	@Override
	public void mouseExited(MouseEvent e) {
		if (GUI2.clicked(i) == false) {
			field.setBorder(b);
		}
		
	}

	@Override
	public void mousePressed(MouseEvent e) {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void mouseReleased(MouseEvent e) {
		// TODO Auto-generated method stub
		
	}
	void field_list(int i) {
		
		if (i ==1 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==2 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==3 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==4 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==5 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==6 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==7 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==8 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==9 && GUI2.x ==true) {
			GUI2.addList_p1(i);
		}
		if (i ==1 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==2 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==3 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==4 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==5 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==6 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==7 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==8 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		if (i ==9 && GUI2.x ==false) {
			GUI2.addList_p2(i);
		}
		
	}
	
}


// KI
Quellcode ausblenden Java-Code
package P2C;

import java.util.Random;

import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.border.Border;

public class KI extends Player {

	Random rand = new Random();
	ImageIcon circle;
	Border ub = BorderFactory.createLoweredBevelBorder();
	JLabel fieldki;
	int p;

	public KI(JFrame frame, JLabel field, int i) {
		super(frame, field, i);
		play();
	}

	public KI(JFrame frame, JLabel field, int i, ImageIcon circle) {
		super(frame, field, i);
		this.circle = circle;
		play();
	}

	void play() {

//		PC gewinnmöglichkeiten werden geprüft
		if (((GUI2.list_p2.contains(2) & GUI2.list_p2.contains(3))
				|| (GUI2.list_p2.contains(4) & GUI2.list_p2.contains(7))
				|| (GUI2.list_p2.contains(5) & GUI2.list_p2.contains(9))) & GUI2.clicked[1] == false) {

			fieldki = GUI2.field1;
			p = 1;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p2.contains(1) & GUI2.list_p2.contains(3))
				|| (GUI2.list_p2.contains(5) & GUI2.list_p2.contains(8))) & GUI2.clicked[2] == false) {

			fieldki = GUI2.field2;
			p = 2;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();

		} else if (((GUI2.list_p2.contains(1) & GUI2.list_p2.contains(2))
				|| (GUI2.list_p2.contains(6) & GUI2.list_p2.contains(9))
				|| (GUI2.list_p2.contains(5) & GUI2.list_p2.contains(7))) & GUI2.clicked[3] == false) {

			fieldki = GUI2.field3;
			p = 3;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p2.contains(1) & GUI2.list_p2.contains(7))
				|| (GUI2.list_p2.contains(5) & GUI2.list_p2.contains(6))) & GUI2.clicked[4] == false) {

			fieldki = GUI2.field4;
			p = 4;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();

		} else if (((GUI2.list_p2.contains(1) & GUI2.list_p2.contains(9))
				|| (GUI2.list_p2.contains(2) & GUI2.list_p2.contains(8))
				|| (GUI2.list_p2.contains(3) & GUI2.list_p2.contains(7))
				|| (GUI2.list_p2.contains(4) & GUI2.list_p2.contains(6))) & GUI2.clicked[5] == false) {

			fieldki = GUI2.field5;
			p = 5;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p2.contains(3) & GUI2.list_p2.contains(9))
				|| (GUI2.list_p2.contains(4) & GUI2.list_p2.contains(5))) & GUI2.clicked[6] == false) {

			fieldki = GUI2.field6;
			p = 6;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p2.contains(1) & GUI2.list_p2.contains(4))
				|| (GUI2.list_p2.contains(3) & GUI2.list_p2.contains(5))
				|| (GUI2.list_p2.contains(8) & GUI2.list_p2.contains(9))) & GUI2.clicked[7] == false) {

			fieldki = GUI2.field7;
			p = 7;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p2.contains(2) & GUI2.list_p2.contains(5))
				|| (GUI2.list_p2.contains(7) & GUI2.list_p2.contains(9))) & GUI2.clicked[8] == false) {

			fieldki = GUI2.field8;
			p = 8;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p2.contains(1) & GUI2.list_p2.contains(5))
				|| (GUI2.list_p2.contains(3) & GUI2.list_p2.contains(6))
				|| (GUI2.list_p2.contains(7) & GUI2.list_p2.contains(8))) & GUI2.clicked[9] == false) {

			fieldki = GUI2.field9;
			p = 9;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		}

		// Spieler gewinnmöglichkeiten werden geprüft
		else if (((GUI2.list_p1.contains(2) & GUI2.list_p1.contains(3))
				|| (GUI2.list_p1.contains(4) & GUI2.list_p1.contains(7))
				|| (GUI2.list_p1.contains(5) & GUI2.list_p1.contains(9))) & GUI2.clicked[1] == false) {

			fieldki = GUI2.field1;
			p = 1;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p1.contains(1) & GUI2.list_p1.contains(3))
				|| (GUI2.list_p1.contains(5) & GUI2.list_p1.contains(8))) & GUI2.clicked[2] == false) {

			fieldki = GUI2.field2;
			p = 2;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		}

		else if (((GUI2.list_p1.contains(1) & GUI2.list_p1.contains(2))
				|| (GUI2.list_p1.contains(6) & GUI2.list_p1.contains(9))
				|| (GUI2.list_p1.contains(5) & GUI2.list_p1.contains(7))) & GUI2.clicked[3] == false) {

			fieldki = GUI2.field3;
			p = 3;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p1.contains(1) & GUI2.list_p1.contains(7))
				|| (GUI2.list_p1.contains(5) & GUI2.list_p1.contains(6))) & GUI2.clicked[4] == false) {

			fieldki = GUI2.field4;
			p = 4;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();

		} else if (((GUI2.list_p1.contains(1) & GUI2.list_p1.contains(9))
				|| (GUI2.list_p1.contains(2) & GUI2.list_p1.contains(8))
				|| (GUI2.list_p1.contains(3) & GUI2.list_p1.contains(7))
				|| (GUI2.list_p1.contains(4) & GUI2.list_p1.contains(6))) & GUI2.clicked[5] == false) {

			fieldki = GUI2.field5;
			p = 5;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		} else if (((GUI2.list_p1.contains(3) & GUI2.list_p1.contains(9))
				|| (GUI2.list_p1.contains(4) & GUI2.list_p1.contains(5))) & GUI2.clicked[6] == false) {

			fieldki = GUI2.field6;
			p = 6;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		}

		else if (((GUI2.list_p1.contains(1) & GUI2.list_p1.contains(4))
				|| (GUI2.list_p1.contains(3) & GUI2.list_p1.contains(5))
				|| (GUI2.list_p1.contains(8) & GUI2.list_p1.contains(9))) & GUI2.clicked[7] == false) {

			fieldki = GUI2.field7;
			p = 7;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		}

		else if (((GUI2.list_p1.contains(2) & GUI2.list_p1.contains(5))
				|| (GUI2.list_p1.contains(7) & GUI2.list_p1.contains(9))) & GUI2.clicked[8] == false) {

			fieldki = GUI2.field8;
			p = 8;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		}

		else if (((GUI2.list_p1.contains(1) & GUI2.list_p1.contains(5))
				|| (GUI2.list_p1.contains(3) & GUI2.list_p1.contains(6))
				|| (GUI2.list_p1.contains(7) & GUI2.list_p1.contains(8))) & GUI2.clicked[9] == false) {

			fieldki = GUI2.field9;
			p = 9;

			fieldki.setIcon(circle);
			fieldki.setBorder(ub);
			GUI2.frame.repaint();
			field_list(p);
			GUI2.x = true;
			GUI2.clicked[p] = true;
			System.out.println(GUI2.list_p2);
			GUI2.gameWin();
		}

		else {

			int f = 1 + rand.nextInt(9);

			while (GUI2.list_p2.contains(f) | GUI2.list_p1.contains(f)) {

				f = 1 + rand.nextInt(9);
			}

			switch (f) {
			case 1:
				GUI2.field1.setIcon(circle);
				GUI2.field1.setBorder(ub);
				GUI2.frame.repaint();
				field_list(1);
				GUI2.x = true;
				GUI2.clicked[1] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 2:
				GUI2.field2.setIcon(circle);
				GUI2.field2.setBorder(ub);
				GUI2.frame.repaint();
				field_list(2);
				GUI2.x = true;
				GUI2.clicked[2] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 3:
				GUI2.field3.setIcon(circle);
				GUI2.field3.setBorder(ub);
				GUI2.frame.repaint();
				field_list(3);
				GUI2.x = true;
				GUI2.clicked[3] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 4:
				GUI2.field4.setIcon(circle);
				GUI2.field4.setBorder(ub);
				GUI2.frame.repaint();
				field_list(4);
				GUI2.x = true;
				GUI2.clicked[4] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 5:
				GUI2.field5.setIcon(circle);
				GUI2.field5.setBorder(ub);
				GUI2.frame.repaint();
				field_list(5);
				GUI2.x = true;
				GUI2.clicked[1] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 6:
				GUI2.field6.setIcon(circle);
				GUI2.field6.setBorder(ub);
				GUI2.frame.repaint();
				field_list(6);
				GUI2.x = true;
				GUI2.clicked[6] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 7:
				GUI2.field7.setIcon(circle);
				GUI2.field7.setBorder(ub);
				GUI2.frame.repaint();
				field_list(7);
				GUI2.x = true;
				GUI2.clicked[7] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 8:
				GUI2.field8.setIcon(circle);
				GUI2.field8.setBorder(ub);
				GUI2.frame.repaint();
				field_list(8);
				GUI2.x = true;
				GUI2.clicked[8] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;
			case 9:
				GUI2.field9.setIcon(circle);
				GUI2.field9.setBorder(ub);
				GUI2.frame.repaint();
				field_list(9);
				GUI2.x = true;
				GUI2.clicked[9] = true;
				System.out.println(GUI2.list_p2);
				GUI2.gameWin();
				break;

			}

		}

	}

}


//ActionListener
Quellcode ausblenden Java-Code
package P2C;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;



import Main.Main;

public class AL implements ActionListener {

	GUI_1P frame;
	
	public AL(GUI_1P frame) {
	
		this.frame = frame;
	}
	@Override
	public void actionPerformed(ActionEvent e) {
		
		String s = e.getActionCommand();
		
		if ("Reset".equals(s)) {
			
			frame.setName1("");
			frame.setName2(frame.kiName());			
		}
		if ("Start".contentEquals(s)) {
			
			Main.setNames(frame.getName(), frame.getName2());
			frame.dispose();
			Main.startGUI2();
		}
		if ("Zurück".equals(s)) {
			frame.dispose();
			Main.startGUI_W();
		}
		
	}

}


Bitte seid gnädig xD wäre bestimmt auch kompakter gegangen ich bin aber jetz erstmal froh das es läuft ^^
vote_ok
von fcn200 (220 Punkte) - 26.02.2020 um 15:29 Uhr

Klasse Zeichnen.java

Quellcode ausblenden Java-Code
package TTT;
import java.awt.*;
import java.util.Scanner;

import javax.swing.JFrame;
import javax.swing.JLabel;

public class Zeichnen extends JLabel{
	 int x,y = 10;
	 
	 protected void paintComponent(Graphics g) {
		/*g.drawLine(10, 10, 10, 430);
		g.drawLine(150, 10, 150, 430);
		g.drawLine(280, 10, 280, 430);*/
		super.paintComponent(g);
		Graphics2D g2d = (Graphics2D) g;
		for(int i=143;i<390;i+=143) {
			g.drawLine(i, y, i, 430);			
		}
		for(int i=150;i<390;i+=140) {
			g.drawLine(10, i, 440, i);
		}
		/* Kreis 0_0 x = 20 y = 20
		 * Kreis 0_1 x = 20 y = 160
		 * Kreis 0_2 x = 20 y = 300
		 * Kreis 1_0 x = 160 y = 20
		 * Kreis 1_1 x = 160 y = 160
		 * Kreis 1_2 x = 160 y = 300
		 * Kreis 2_0 x = 300 y = 20
		 * Kreis 2_1 x = 300 y = 160
		 * Kreis 2_2 x = 300 y = 300
		 */
		
		/*
		 * Kreuz 0_0 x1 = 20  x2 = 20; y1 = 20, x2=140;y2=140;
		 * Kreuz 0_1 x1 = 160  x2 = 140  ; y1 = 20; x2=280; y2=140;
		 * Kreuz 0_2 x1 = 300  x2 = 420 ; y1 = 20; x2=420; y2=20;
		 * 
		 * Kreuz 1_0  20,160,140,280  20,280,140,160
		 * Kreuz 1_1  160,160,280,280  160,280,280,160    
		 * Kreuz 1_2  300,160,420,280  300,280,420,160  
		 *   
		 * Kreuz 2_0  20,300,140,420  20,420,140,300       
		 * Kreuz 2_1  160,300,280,420   160,420,280,300       
		 * Kreuz 2_2  300,300,420,420  300,420,420,300      
		 */
		
		
		// Zeile 1
		if(GUI.state[0]==1) {
			g.drawImage(ImageLoader.imgX, 16, 19, 120,120,null);
		}else if(GUI.state[0]==2){
			g.drawImage(ImageLoader.imgO,16,19,120,120,null);
		}
		if(GUI.state[1]==1) {
			g.drawImage(ImageLoader.imgX, 152, 19, 120,120,null);
		}else if(GUI.state[1]==2){
			g.drawImage(ImageLoader.imgO, 154, 19, 120,120,null);
		}
		if(GUI.state[2]==1) {
			g.drawImage(ImageLoader.imgX, 297, 19, 120,120,null);
		}else if(GUI.state[2]==2){
			g.drawImage(ImageLoader.imgO, 299, 19, 120,120,null);
		}
		
		// Zeile 2
		if(GUI.state[3]==1) {
			g.drawImage(ImageLoader.imgX, 16, 164, 120,120,null);
		}else if(GUI.state[3]==2){
			g.drawImage(ImageLoader.imgO,16,164,120,120,null);
		}
		if(GUI.state[4]==1) {
			g.drawImage(ImageLoader.imgX, 152, 164, 120,120,null);
		}else if(GUI.state[4]==2){
			g.drawImage(ImageLoader.imgO,154,164,120,120,null);
		}
		if(GUI.state[5]==1) {
			g.drawImage(ImageLoader.imgX, 297, 164, 120,120,null);
		}else if(GUI.state[5]==2){
			g.drawImage(ImageLoader.imgO,299,164,120,120,null);
		}
		
		// Zeile 3
		if(GUI.state[6]==1) {
			g.drawImage(ImageLoader.imgX, 16, 309, 120,120,null);
		}else if(GUI.state[6]==2){
			g.drawImage(ImageLoader.imgO,16,309,120,120,null);
		}
		if(GUI.state[7]==1) {
			g.drawImage(ImageLoader.imgX, 152, 309, 120,120,null);
		}else if(GUI.state[7]==2){
			g.drawImage(ImageLoader.imgO,154,311,120,120,null);
		}
		if(GUI.state[8]==1) {
			g.drawImage(ImageLoader.imgX, 297, 309, 120,120,null);
		}else if(GUI.state[8]==2){
			g.drawImage(ImageLoader.imgO,299,311,120,120,null);
		}
		
		int count_places = 0;
		for(int i=0;i<=8;i++) {
			if(GUI.state[i]!=0) {
				count_places++;
			}
		}
		
		if(GUI.player==0 && GUI.winner==0 && count_places<9) {
			g.setFont(new Font("Tahoma",Font.PLAIN,20));
			g.drawString("Spieler: X ist am Zug",463,102);
		}else if(GUI.player==1 && GUI.winner==0 && count_places<9) {
			g.setFont(new Font("Tahoma",Font.PLAIN,20));
			g.drawString("Spieler: Computer ist am Zug",463,102);
		}
		if(GUI.winner==1) {
			g.setFont(new Font("Tahoma",Font.PLAIN,20));
			g.drawString("Spieler: X hat gewonnen",463,102);
			
		}else if(GUI.winner==2) {
			g.setFont(new Font("Tahoma",Font.PLAIN,20));
			g.drawString("Spieler: Computer hat gewonnen",463,102);
			
		}
		
			
			if(GUI.winner==0&&count_places==9) {
				g.setFont(new Font("Tahoma",Font.PLAIN,20));
				g.drawString("Spiel vorbei, kein Gewinner",463,102);
			}
		
		
		if(GUI.player==1) {
			
			Spiellogik.AIPlayer();
		}
		Spiellogik.checkWon();
		revalidate();
		repaint();
		
	}
	
	
}


Klasse ActionHandler.java
Quellcode ausblenden Java-Code
package TTT;

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class ActionHandler implements ActionListener {

	

	@Override
	public void actionPerformed(ActionEvent e) {
		// TODO Auto-generated method stub
		int index = -1;
		//Find Button ID
		for(int i=0;i<GUI.btn.length;i++) {
			if(e.getSource()==GUI.btn[i]) {
				index = i;
			}
		}
		
		if(GUI.state[index] == 0 && GUI.player==0 && GUI.winner == 0) {
			GUI.state[index] = 1;
			GUI.player = 1;
		}else if(GUI.state[index] == 0 && GUI.player==1 && GUI.winner == 0) {
			GUI.state[index] = 2;
			GUI.player = 0;
			
		}
		
		
	}

}


Klasse ButtonPlacement.java

Quellcode ausblenden Java-Code
package TTT;

public class ButtonPlacement {
	
	public static void place() {
		// Reihe 1 
		GUI.btn[0].setBounds(10,10,130,135);
		GUI.btn[1].setBounds(150,11,130,135);
		GUI.btn[2].setBounds(290,11,130,135);
		
		// Reihe 2
		GUI.btn[3].setBounds(10,157,130,126);
		GUI.btn[4].setBounds(150,157,130,126);
		GUI.btn[5].setBounds(290,157,130,126);
		
		// Reihe 3
		GUI.btn[6].setBounds(10,294,130,135);
		GUI.btn[7].setBounds(150,294,130,135);
		GUI.btn[8].setBounds(290,294,130,135);
	}

}


Klasse ImageLoader.java

Quellcode ausblenden Java-Code
package TTT;

import java.awt.Image;
import java.io.File;

import javax.imageio.ImageIO;

public class ImageLoader {
	static Image imgX, imgO;
	public ImageLoader() {
		try {
			imgX = ImageIO.read(new File("src/x.png"));
			imgO = ImageIO.read(new File("src/o.png"));
		} catch (Exception e) {
			// TODO: handle exception
		}
	}

}


Klasse GUI.java

Quellcode ausblenden Java-Code
package TTT;
import java.awt.BorderLayout;
import java.awt.EventQueue;

import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import java.awt.Color;
import java.awt.Dimension;

import javax.swing.JButton;
import javax.swing.JLabel;
import java.awt.Font;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;

import javax.swing.JSeparator;
import javax.swing.SwingConstants;
import javax.imageio.ImageIO;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.border.LineBorder;

public class GUI extends JFrame {

	ButtonPlacement bp;
	private JPanel contentPane;
	static JLabel lbl_Spieler;
	Zeichnen zeichnen;
	JFrame jf;
	static JButton btn[] = new JButton[9];
	static int state[] = {0,0,0,0,0,0,0,0,0};
	static int player = 0;
	static int winner = 0;
	private JButton btn_reset;
	/**
	 * Launch the application.
	 */
	public static void main(String[] args) {
		EventQueue.invokeLater(new Runnable() {
			public void run() {
				try {
					GUI gui = new GUI();
					new ImageLoader();
				} catch (Exception e) {
					e.printStackTrace();
				}
			}
		});
	}

	/**
	 * Create the frame.
	 */
	public GUI() {
		
		jf = new JFrame();
		jf.setSize(800,550);
		jf.setDefaultCloseOperation(EXIT_ON_CLOSE);
		
		jf.setResizable(false);
		jf.setTitle("Tic Tac Toe");
		
		
		
		for(int i=0;i<btn.length;i++) {
			btn[i] = new JButton();
			btn[i].setBounds(20,20,140,140);
			btn[i].setVisible(true);
			btn[i].addActionListener(new ActionHandler());
			btn[i].setFocusPainted(false);
			btn[i].setContentAreaFilled(false);
			btn[i].setBorder(null);
			jf.getContentPane().add(btn[i]);
		}
		ButtonPlacement.place();
		
		zeichnen = new Zeichnen();
		zeichnen.setBounds(0, 0, 794, 521);
		
		zeichnen.setVisible(true);
		jf.getContentPane().setLayout(null);
		jf.getContentPane().add(zeichnen);
		
		JLabel lblNewLabel = new JLabel("");
		lblNewLabel.setBackground(Color.WHITE);
		lblNewLabel.setOpaque(true);
		lblNewLabel.setBounds(463, 82, 320, 28);
		jf.getContentPane().add(lblNewLabel);
		
		btn_reset = new JButton("Reset");
		btn_reset.setBounds(550, 141, 218, 23);
		jf.getContentPane().add(btn_reset);
		btn_reset.addActionListener(new ActionListener() {
			
			@Override
			public void actionPerformed(ActionEvent e) {
				// TODO Auto-generated method stub
				Spiellogik.reset();
			}
		});
		jf.setLocationByPlatform(true);
		
		
		jf.setVisible(true);
	}
}


Klasse Spiellogik.java

Quellcode ausblenden Java-Code
package TTT;

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;



public class Spiellogik {
	static int marken_0,marken_1,marken_2 = 0;
	static boolean block_hor_ver = false;
	static boolean block_diagonal = false;
	static boolean win_hor_ver = false;
	static boolean win_diagonal = false;
	static boolean check_win = false;
	static boolean makeWinTurn = false;
	public static void checkWon() {
		
		    // Zeile 1 horizontal
			if(GUI.state[0]==1 && GUI.state[1]==1 && GUI.state[2]==1) {
				GUI.winner = 1;
			}else if(GUI.state[0]==2 && GUI.state[1]==2 && GUI.state[2]==2) {
				GUI.winner = 2;
			}
			
			// Zeile 2 horizontal			
			if(GUI.state[3]==1 && GUI.state[4]==1 && GUI.state[5]==1) {
				GUI.winner = 1;
			}else if(GUI.state[3]==2 && GUI.state[4]==2 && GUI.state[5]==2) {
				GUI.winner = 2;
			}
			
			// Zeile 3 horizontal			
			if(GUI.state[6]==1 && GUI.state[7]==1 && GUI.state[8]==1) {
					GUI.winner = 1;
			}else if(GUI.state[6]==2 && GUI.state[7]==2 && GUI.state[8]==2) {
					GUI.winner = 2;
			}	
			
			// Zeile 1 vertical			
			if(GUI.state[0]==1 && GUI.state[3]==1 && GUI.state[6]==1) {
					GUI.winner = 1;
			}else if(GUI.state[0]==2 && GUI.state[3]==2 && GUI.state[6]==2) {
					GUI.winner = 2;
			}
			
			// Zeile 2 vertical			
			if(GUI.state[1]==1 && GUI.state[4]==1 && GUI.state[7]==1) {
					GUI.winner = 1;
			}else if(GUI.state[1]==2 && GUI.state[4]==2 && GUI.state[7]==2) {
					GUI.winner = 2;
			}
			// Zeile 3 vertical			
			if(GUI.state[2]==1 && GUI.state[5]==1 && GUI.state[8]==1) {
					GUI.winner = 1;
			}else if(GUI.state[2]==2 && GUI.state[5]==2 && GUI.state[8]==2) {
					GUI.winner = 2;
			}
			
			// Diagonal		
			if(GUI.state[0]==1 && GUI.state[4]==1 && GUI.state[8]==1) {
					GUI.winner = 1;
			}else if(GUI.state[0]==2 && GUI.state[4]==2 && GUI.state[8]==2) {
					GUI.winner = 2;
			}
			if(GUI.state[2]==1 && GUI.state[4]==1 && GUI.state[6]==1) {
					GUI.winner = 1;
			}else if(GUI.state[2]==2 && GUI.state[4]==2 && GUI.state[6]==2) {
					GUI.winner = 2;
			}	
			
			
	}
	public static void reset() {
		for(int i=0;i<GUI.state.length;i++) {
			GUI.state[i] = 0;
		}
		GUI.player = 0;
		GUI.winner = 0;
	}
	
	public static void AIPlayer() {
		
		String Zeile_0 = GUI.state[0]+""+GUI.state[1]+""+GUI.state[2];
		String Zeile_1 = GUI.state[3]+""+GUI.state[4]+""+GUI.state[5];
 		String Zeile_2 = GUI.state[6]+""+GUI.state[7]+""+GUI.state[8];
 		String Diagonal_1 = GUI.state[0]+""+GUI.state[4]+""+GUI.state[8];
 		String Diagonal_2 = GUI.state[2]+""+GUI.state[4]+""+GUI.state[6];
		
 		block_hor_ver = checkBlockHorizontalVertical(Zeile_0, Zeile_1, Zeile_2);
 		// Prüfe ob Blocken diagonal möglich
 		block_diagonal = checkBlockDiagonal(Diagonal_1, Diagonal_2);
 		// Prüfe günstigen Zug der zum Sieg führt
		win_hor_ver = checkWinHorizontalVertical(Zeile_0, Zeile_1, Zeile_2);
		win_diagonal = checkWinDiagonal(Diagonal_1, Diagonal_2);
 		
		
		if(win_hor_ver || win_diagonal) {
			block_hor_ver =false;
			block_diagonal =false;
		
			
			if(win_hor_ver && win_diagonal ) {
				Random r2 = new Random();
				int rand_nmb = r2.nextInt((1-0)+1)+0;
				if(rand_nmb==0) {
					playHorVerWinTurn(Zeile_0,Zeile_1,Zeile_2);
				}else if(rand_nmb==1) {
					playDiagWinTurn(Diagonal_1,Diagonal_2);
				}
			}else if(win_hor_ver&&!win_diagonal) {
				playHorVerWinTurn(Zeile_0,Zeile_1,Zeile_2);
			}else if(!win_hor_ver&&win_diagonal) {
				playDiagWinTurn(Diagonal_1,Diagonal_2);
			}
			
		}
 		
		if(block_hor_ver&& !block_diagonal) {					
			blockHorVer(Zeile_0,Zeile_1,Zeile_2);		
		}		

		if(!block_hor_ver && block_diagonal){
			blockDiagonal(Diagonal_1, Diagonal_2);		
		}
		//TODO beide blocken = true
		if(block_hor_ver && block_diagonal) {
			Random r3 = new Random();
			int rand_number = r3.nextInt((1-0)+1)+0;
			switch(rand_number) {
				case 0: blockHorVer(Zeile_0, Zeile_1, Zeile_2);break;
				case 1: blockDiagonal(Diagonal_1, Diagonal_2);break;
			}
		}
		
		
		
		
	
		
		
		
		if(!makeWinTurn&&!block_hor_ver && !block_diagonal && !win_hor_ver && !win_diagonal&& GUI.winner == 0) {			
			int index = generateTurn();
			if(GUI.state[index]==1 || GUI.state[index]==2) {
				generateTurn();
			}else {
				GUI.state[index] = 2;
				GUI.player = 0;	
			}
		}				
		
		
	}
		
	
	private static void playDiagWinTurn(String Diagonal_1,String Diagonal_2) {
		if(Diagonal_1.equals("202")||Diagonal_1.equals("220")||Diagonal_1.equals("022")) {
			
			if(GUI.state[0]!=2) {
				GUI.state[0]=2;					 
			}else if(GUI.state[4]!=2) {
				GUI.state[4]=2;
			}else if(GUI.state[8]!=2) {
				GUI.state[8]=2;
			}					
				GUI.player = 0;			
	    }
	
		
		if(Diagonal_2.equals("202")||Diagonal_2.equals("220")||Diagonal_2.equals("022")) {
					
			if(GUI.state[6]!=2) {
				GUI.state[6]=2;					 
			}else if(GUI.state[4]!=2) {
				GUI.state[4]=2;
			}else if(GUI.state[2]!=2) {
				GUI.state[2]=2;
			}					
				GUI.player = 0;			
		}
		
	}
	private static void playHorVerWinTurn(String Zeile_0,String Zeile_1, String Zeile_2) {
		
		if(Zeile_0.equals("202")||Zeile_0.equals("220")||Zeile_0.equals("022")) {
			System.out.println(Zeile_0);
			if(GUI.state[0]!=2) {
				GUI.state[0]=2;					 
			}else if(GUI.state[1]!=2) {
				GUI.state[1]=2;
			}else if(GUI.state[2]!=2) {
				GUI.state[2]=2;
			}
			GUI.player = 0;		
		}
		
		
		if(Zeile_1.equals("202")||Zeile_1.equals("220")||Zeile_1.equals("022")) {
			
			if(GUI.state[3]!=2) {
				GUI.state[3]=2;					 
			}else if(GUI.state[4]!=2) {
				GUI.state[4]=2;
			}else if(GUI.state[5]!=2) {
				GUI.state[5]=2;
			}
		
		GUI.player = 0;			
		}
		
		if(Zeile_2.equals("202")||Zeile_2.equals("220")||Zeile_2.equals("022")) {
					
				if(GUI.state[6]!=2) {
					GUI.state[6]=2;					 
				}else if(GUI.state[7]!=2) {
					GUI.state[7]=2;
				}else if(GUI.state[8]!=2) {
					GUI.state[8]=2;
				}					
					GUI.player = 0;			
		}		
	}
	private static int generateTurn() {
		//Zufällige Position erzeugen
		Random r = new Random();
		int randomNumber = r.nextInt((8-0)+1)+0;		
		return randomNumber;
	}
	
	public static boolean checkBlockHorizontalVertical(String Zeile_0,String Zeile_1, String Zeile_2) {
		
		if(Zeile_0.equals("101")||Zeile_0.equals("110")||Zeile_0.equals("011")
		   ||Zeile_1.equals("101")||Zeile_1.equals("110")||Zeile_1.equals("011")
		   ||Zeile_2.equals("101")||Zeile_2.equals("110")||Zeile_2.equals("011")) {
			block_hor_ver=true;
		}else {
			block_hor_ver=false; 			
		}
		return block_hor_ver;
	}
	
	public static boolean checkBlockDiagonal(String Diagonal_1, String Diagonal_2) {
		if(Diagonal_1.equals("101")||Diagonal_1.equals("110")||Diagonal_1.equals("011")
		   ||Diagonal_2.equals("101")||Diagonal_2.equals("110")||Diagonal_2.equals("011")) {
			block_diagonal = true;
		}else {
			block_diagonal = false;
		}
		return block_diagonal;
	}
	
	public static boolean checkWinHorizontalVertical(String Zeile_0,String Zeile_1, String Zeile_2) {
		if(Zeile_0.equals("202")||Zeile_0.equals("220")||Zeile_0.equals("022")
		  ||Zeile_1.equals("202")||Zeile_1.equals("220")||Zeile_1.equals("022")
		  ||Zeile_2.equals("202")||Zeile_2.equals("220")||Zeile_2.equals("022")) {
		    win_hor_ver=true;
		}else {
			win_hor_ver=false; 			
		}
		return win_hor_ver;
	}
	
	public static boolean checkWinDiagonal(String Diagonal_1,String Diagonal_2) {
		if(Diagonal_1.equals("202")||Diagonal_1.equals("220")||Diagonal_1.equals("022")
		  ||Diagonal_2.equals("1202")||Diagonal_2.equals("220")||Diagonal_2.equals("022")) {
			win_diagonal = true;
		}else {
			win_diagonal = false;
		}
		return win_diagonal;
	}
	
	public static void blockHorVer(String Zeile_0,String Zeile_1,String Zeile_2) {
		// Block Player in Zeile 0
					if(Zeile_0.equals("101")||Zeile_0.equals("110")||Zeile_0.equals("011")) {
						System.out.println(Zeile_0);
						if(GUI.state[0]!=1) {
							GUI.state[0]=2;					 
						}else if(GUI.state[1]!=1) {
							GUI.state[1]=2;
						}else if(GUI.state[2]!=1) {
							GUI.state[2]=2;
						}
						GUI.player = 0;		
					}
				
					// Block Player in Zeile 1
					if(Zeile_1.equals("101")||Zeile_1.equals("110")||Zeile_1.equals("011")) {
						
							if(GUI.state[3]!=1) {
								GUI.state[3]=2;					 
							}else if(GUI.state[4]!=1) {
								GUI.state[4]=2;
							}else if(GUI.state[5]!=1) {
								GUI.state[5]=2;
							}
						
						GUI.player = 0;			
					}
					// Block Player in Zeile 2
					if(Zeile_2.equals("101")||Zeile_2.equals("110")||Zeile_2.equals("011")) {
								
							if(GUI.state[6]!=1) {
								GUI.state[6]=2;					 
							}else if(GUI.state[7]!=1) {
								GUI.state[7]=2;
							}else if(GUI.state[8]!=1) {
								GUI.state[8]=2;
							}					
								GUI.player = 0;			
					}
	}
	
	public static void blockDiagonal(String Diagonal_1,String Diagonal_2) {
		// Wenn Horizontal bzw. Vertical nichts zu blocken, dann prüfe ob blocke diagonal möglich
					block_diagonal = checkBlockDiagonal(Diagonal_1, Diagonal_2);				
					
		//Block Player in Diagonale 1
		if(Diagonal_1.equals("101")||Diagonal_1.equals("110")||Diagonal_1.equals("011")) {
					
			if(GUI.state[0]!=1) {
				GUI.state[0]=2;					 
			}else if(GUI.state[4]!=1) {
				GUI.state[4]=2;
			}else if(GUI.state[8]!=1) {
				GUI.state[8]=2;
			}					
				GUI.player = 0;			
		    }
					
		//Block Player in Diagonale 2
		if(Diagonal_2.equals("101")||Diagonal_2.equals("110")||Diagonal_2.equals("011")) {
									
			if(GUI.state[6]!=1) {
				GUI.state[6]=2;					 
			}else if(GUI.state[4]!=1) {
				GUI.state[4]=2;
			}else if(GUI.state[2]!=1) {
				GUI.state[2]=2;
			}					
				GUI.player = 0;			
			}
	}
}
2112899

Du scheinst einen AdBlocker zu nutzen. Ich würde mich freuen, wenn du ihn auf dieser Seite deaktivierst und dich davon überzeugst, dass die Werbung hier nicht störend ist.